Talent lineup for the Russian and English broadcasts of WePlay! Mad Moon

Talent lineup for the Russian and English broadcasts of WePlay! Mad Moon

We are excited to announce the hosts, casters, and analysts for this event.

WePlay! Dota 2 Tug of War: Mad Moon with a prize pool of $300,000 will take place on February 19 - 23, 2020. 

We are thrilled to announce the talent lineup for our new esportainment event.

English talent crew:

  • Jorien "Sheever" van der Heijden (Host & Caster)
  • Owen "ODPixel" Davies (Caster)
  • Austin "Capitalist" Walsh (Caster)
  • David "GodZ" Parker (Caster & Analyst)
  • Admir "lizZard" Salkanović (Analyst)
  • Dominik "Lacoste" Stipić (Analyst)
  • Kyle "Kyle" Freedman (Analyst)
  • Jonathan "PimpmuckL" Liebig (Observer)

Russian talent crew:

  • Alexei "yXo" Maletskiy (Stage Host)
  • Yurii "Strike" Tereshchenko (Host)
  • Anton "4liver" Pavliukovets (Caster)
  • Yaroslav "Tekcac" Petrushyn (Caster)
  • Alexandr "LanigirO" Potapov (Caster)
  • Alexander "XBOCT" Dashkevich (Analyst)
  • Alexander "DkPhobos" Kucheria (Analyst)
  • Kirill "Sunlight" Kachinsky (Analyst)

On February 20 - 23, the teams will fight in front of a live audience at concert hall VDNG (9th pavilion). Tickets are available for free on the tournament page.

Learn more about the event on weplay.tv and our social media: Reddit, Instagram, and Twitter.

#MadMoon, #WePlayDota2

Source: WePlay! Esports Press Office

Contact information for media outlets:

Dota 2
About WePlay Esports

WePlay Esports is an esports media holding company with key offices in the USA, China, and Ukraine. The holding company combines the best practices of esports, media, and entertainment fields to provide cutting-edge products and services worldwide.

Since 2012, the WePlay Esports brand is well-known for the high- quality organization and broadcast of online esports tournaments and LAN finals. Besides creating and hosting esports events, the holding company’s expertise lies in developing specialized IT solutions and a proprietary tournament platform, as well as brand integration into esports, and media rights sales.

By harnessing what the public is most passionate about — esports and entertainment — the holding embraces the opportunities and challenges in esports that empower businesses. They thereby evolve with this valuable global audience in the modern esports environment.