Meet the WePlay Dragon Temple Winner

Meet the WePlay Dragon Temple Winner

We have a winner!

After four days of intense Mortal Kombat sets, thirteen players were eliminated to give way to our only champion, Tekken Master. The WePlay Dragon Temple winner more than earned his victory putting up a great fight against A F0xy Grampa in the Grand Finals.

The champ walks home with $24,000, while A F0xy Grampa receives $13,000 for coming in second. Also, $8,000 goes to Hayatei for finishing in third place, and $5,000 to Konqueror for getting fourth-place.

Full prize pool distribution

  • Tekken Master  — $24,000
  • A F0xy Grampa — $13,000
  • Hayatei — $8,000
  • Konqueror — $5,000
  • AVirk — $2,000
  • Grr — $2,000
  • Dubasik — $1,500
  • MK_Azerbaijan — $1,500
  • Asodimazze — $1,000
  • DizzyTT — $1,000
  • Forever King — $500
  • 2eZ — $500

Photo tour

More WePlay Dragon Temple photos can be found here.

Learn more about the tournament on WePlay.tv and our social media channels: Twitter, Instagram, and Reddit

To get additional information about the event and find exclusive content, visit the website of DashFight, the WePlay Dragon Temple official media partner, on which you can find everything about the world of fighting games.


#weplay #esports #weplayMK11 #weplayTemple

Source: WePlay Esports Press Office
Data: 12.13.2020

Contact information for media outlets:

press@weplay.tv
press.weplay.tv

 

 

About WePlay Esports

WePlay Esports is an esports media holding company with key offices in the USA, China, and Ukraine. The holding company combines the best practices of esports, media, and entertainment fields to provide cutting-edge products and services worldwide.

Since 2012, the WePlay Esports brand is well-known for the high- quality organization and broadcast of online esports tournaments and LAN finals. Besides creating and hosting esports events, the holding company’s expertise lies in developing specialized IT solutions and a proprietary tournament platform, as well as brand integration into esports, and media rights sales.

By harnessing what the public is most passionate about — esports and entertainment — the holding embraces the opportunities and challenges in esports that empower businesses. They thereby evolve with this valuable global audience in the modern esports environment.